Each is clearly meant to be played after you complete the main game, but it’s refreshing that neither is simply more of the same. Each tells a side story with a different gameplay angle: the former being a sandbox-emphasizing, challenge-oriented romp, and the latter letting you play from the perspective of the military - a group at odds with the player in the primary campaign. Year One Survival Edition also bundles in State of Decay’s two excellent expansion packs: Breakdown and Lifeline. That may sound like an intimidating list, but through an easily understood and managed interface (press up on the D-pad to access it anytime), Decay’s elements are intuitive and digestible. You’ll need to manage: relationships with fellow survivors, your group’s resources, injuries to you and your group, your backpack weight, your influence, your fatigue, and more. It is, in fact, a systems-based role-playing game with permanent (and sometimes far-reaching) consequences for your characters. It’s neither a pure action game nor your typical open-world action-adventure. It’s deep, raw, unforgiving, and even emotional - all in the very best of ways. Coming back to it on the Xbox One for the Year One Survival Edition, I realized I’d forgotten how much I love State of Decay.
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